Murdered: Soul Suspect is an upcoming detective thriller game being developed by Airtight Games (Dark Void, Quantum Conundrum) for the Xbox 360, Xbox One, PS3 & PS4. We were shown a little bit of the game at E3 last year, but a couple of days ago Xbox’s own Major Nelson did a hands-on preview that sheds a little more light on what we can expect in the form of gameplay.
In Murdered: Soul Suspect, you’re Ronan O’Connar, a homicide detective in Salem, MA that ends up taking a dirt nap and must combine the use of his ghostly powers and some good old fashioned detective work to solve his own murder. Sounds awesome, right?
My initial impression of the hands-on video was that graphically, the game already looks 2 or 3 years old. Facial features, hair and character movements seem really stiff and environment textures look pretty weak so far. The way his cigarette sticks out of his mouth like a plastic object while he takes damage is also a little odd to me.
The concept itself sounds neat though, like if L.A. Noire featured the ability to posses your suspects to gain an upper hand, but the admitted linearity of what you can actually do with possessed bodies reminded me a lot of what I didn’t like in Beyond: Two Souls.
In regards to the graphics, the footage shown was never clarified to be next-gen (I suppose we should be calling it current-gen by now, amirite?), but I know if I were in charge of marketing, I’d be wanting to show off the better looking of the two versions. Still, I dig the concept, I’m not sure how much I’ll enjoy all the generic “put these picture pieces in the right order” mini-games, but the idea of a supernatural detective solving his own murder while doing side-quests is intriguing me.
What do you guys think? Are you impressed?