Xbox 360 Version of Titanfall “Runs Above 30 FPS” and Contains Everything Xbox One Version Offers

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A recent post over at Totalxbox.com sheds some much needed light on the Xbox 360 version of Titanfall, not only confirming that it’s scheduled to release on April 8th in North America, but that it will not be trimming any fat to fit on Microsoft’s last-gen console.

Over at the official Titanfall site, Bluepoint’s Senior Producer Daryl Allison stated that the game “runs above 30 FPS“, which is just a nicer way of saying that it won’t be as smooth as the Xbox One and PC versions, but he also failed to confirm the finalized resolution. Still, it’s quite an impressive feat to get the core of Titanfall running on the Xbox 360 without having to remove any of its current-gen features.

Totalxbox.com asked the same question, but if you haven’t already picked up Titanfall for the Xbox One or PC, will you be picking up the Xbox 360 version? I’ve even seen a few people say they’ll be picking up both versions since they have friends playing on last and current-gen consoles, and I can respect that.

Author Line

gamercard Bradley Keene is an avid gamer & freelance blogger from Baltimore, MD that handles news and reviews here at What’s Your Tag?. If he’s not knee-deep in an RPG or some form of Nintendo game, he’s usually watching terrible horror films or listening to Gwar. Follow him on Twitter @amgfail_WYT, or contact him by e-mail at bradleykeenewyt@gmail.com. Love gaming? Join TEAM XBRO today!

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