Elder Scrolls Online Officially Delayed for Xbox One and PS4

Elder Scrolls Online Delayed

In the wee hours of the night we reported on a rumor claiming that The Elder Scrolls Online would be delayed on consoles by approximately six months. Unfortunately a few hours ago, Bethesda confirmed this rumor and broke everyone’s heart. 

[youtube http://youtu.be/LYRO1F_SDxc]

Originally, The Elder Scrolls Online was scheduled to release on Xbox One and PS4 in June. Bethesda promises “to do everything (they) can to get the game released on both consoles as quickly as (they) can,” but they estimate this taking around six months, which would put the new release window right around Christmas. The team claims that they’ve made considerable progress with the console versions of the game, but they require additional time to “solve a series of unique problems specific to those platforms.”

If you’re like me, you’re pretty bummed about the whole situation and Bethesda knows it, so as a gesture of good faith, the publisher has teamed up with Sony and Microsoft to deliver the following offer:

“Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For £12.99, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.”

If you absolutely can’t wait to play, this is actually a pretty fair deal. One month of game time is $14.99, so you are essentially paying $5 to upgrade to the console version of the game when it releases. This might not fully close the wound, but at least Bethesda is offering players a stitch to start the healing process.

The Elder Scrolls Online has been received with generally positive reception, but many critics complain about the lack of end-game content and basic community features like an auction house. If Bethesda is taking the time to incorporate upcoming PC updates into the console versions of the game, this could very well be worth the wait. However, if console owners are waiting an additional six months for the version of ESO as it stands now, this will be a real slap in the face to those waiting patiently for its release.

This delay will undoubtedly hurt the projected sales of the game. There was little competition in June and this would have been a huge summer hit, but now the publisher must compete with a frenzy of next-gen holiday releases like Call of Duty: Advanced Warfare, Destiny, Assassin’s Creed: Unity, and many more that will most likely be announced at E3.

You can read the full statement from Bethesda on the Official Elder Scrolls Online FAQ.

Does this delay serious hurt the possibility of you purchasing the game? I know it’s definitely making me reconsider. 

Author Line

i mileson iMiles Dompier is the chief editor and founder of What’s Your Tag?. He is a Seattle native who recently moved to the sweltering heat of Los Angeles to pursue his dream of becoming a composer/voice actor. When he’s not up writing until his eyes bleed, he likes to play a Prince level of instruments and listen to terrible death metal. Follow his shenanigans on Twitter and be sure to join our gaming community; TEAM XBRO

1 comment

  1. From what I remember, their initial reasoning for not wanting to make ESO cross-platform like FFXIV was because they didn’t want console players to be at a disadvantage playing with all of the high level PC players that would have had access to the game 2 months earlier. But now they’re offering to let people pay to transfer their high level PC characters to the console versions? I sincerely hope in the next 6 months they just suck it up and go cross-realm, and if they don’t start adding in new content by that point, their subscriber base is going to start dwindling. Especially considering Wildstar is in beta right now and the new WoW expansion will be releasing this fall.

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