Sony has been flaunting a fantastic relationship with indie game devs, and has taken the relationship to the next level by footing the bill for indie game developers to showcase at the Tokyo Game Show‘s Indie Game Arena, dated for September 18th – 21st.
While there’s no promise that every independent developer will get a spot in the IGA, Sony appears determined to get as many in as possible. This is huge for the smaller developers, who often work on limited budgets compared to larger devs like Ubisoft or Square Enix, or rely on Kickstarter campaigns to fund projects.
There are limitations on what qualifies a developer to this free showcase, such as the following:
- Individuals must have an annual sales of no more than $100,000.
- Companies must have an annual sales of no more than $500,000.
- Must be financially independent – cannot have the backing of a major company.
- Must have an original title.
- Cannot be expected to have a Mature rating.
If a developer qualifies, they will have the choice of a 2-day or 4-day exhibit. Choosing the 2-day would be for the days open to the general public (September 20th and 21st) while the 4-day would give the developer the business days, which are not open to the public. Either option means that Sony will be footing the bill, giving more devs a chance to gain press that they may have not had before due to budget constrains.
With an attitude like this, as well loaning out PS4 dev kits free of charge for a year, is it any wonder that many indie devs are happy to consider the PS4 for their freshly released games?
AMGfail often calls his PS4 his “steam box”, and I’m inclined to agree!
Kayla Swenson is an aspiring author and former DJ from Seattle, WA that procrastinates far too much with video games to get a book out. When she’s not gaming until carpal tunnel sets in, she’s working on dreams of being a voice actor as well as a published writer. Follow her on Twitter @beltravi or email her at firstname.lastname@example.org. Go, go, TEAM XBRO!