Assassin’s Creed Unity and Rogue Not Coming to Wii U Because “Nintendo Customers Don’t Buy Assassin’s Creed”


In a recent interview with Game Informer, Ubisoft CEO Yves Guillemot discussed Ubisoft‘s relationship with Nintendo and their unimpressive sales figures thus far with Assassin’s Creed on the Wii U. When it was announced that two new Assassin’s Creed titles would be hitting consoles before the year’s end, Nintendo fans assumed the worst, and unfortunately they’re correct — Assassin’s Creed Unity and Assassin’s Creed Rogue will both be skipping the Wii U entirely.

When asked why, Guillemot stated “It’s very simple… What we see is that Nintendo customers don’t buy Assassin’s Creed. Last year, we sold in very small numbers.” In fact, during the fiscal year ending March 31, 2014, the Wii U only accounted for 3% of Ubisoft‘s sales overall, while the Wii managed 11% due to strong sales of the Just Dance series. For the sake of comparison, the Xbox One and the Playstation 4 accounted for 6% and 9% respectively, and the consoles were only available for less than 6 months at that time. The Wii U isn’t the worst offender for Ubisoft though, as the Playstation Vita only accounted for 1% of their overall sales, just above the 3DS, which sits at zero.

You may have asked yourself why Ubisoft would consider developing Rogue for last-gen consoles instead of current-gen, like Unity, but the answer to that question is also very simple, as the Xbox 360 and Playstation 3 combined for a massive 52% of their overall software sales.


This is definitely bad news for Wii U owners, as Rogue supposedly ties in to characters from Assassin’s Creed III and Assassin’s Creed IV: Black Flag, both of which appeared on the Wii U. In the recent issue of Game Informer, it’s confirmed that the end of Rogue ties in to Unity as well, so if you’re an Assassin’s Creed fan that only has the Wii U, you’ll need to get your fix elsewhere when both games release for the competitor’s consoles later this year.

Guillemot did, however, confirm that Watch Dogs will still be heading to the Wii U, but that it’ll be the “only mature game we publish on it.” With the hype surrounding the Chicago hack-a-thon dying down as the game released to mixed reviews, is that really a win for Wii U fans? At least Ubisoft is delivering on a promise to bring the game to the console to begin with, but they already seem confident the game will draw very little sales. I’m not sure what they expected after the debacle that was the Watch Dogs launch, especially given its reception among gamers, but hey, at least it’s still on the way.

You can check out the full interview right here, where Yves Guillemot speaks with Game Informer about a few other topics, like Early Access, the third-party exclusivity of Rise of the Tomb Raider, and more.

Bio Card Brad

Bradley Keene is the Executive Editor here at What’s Your Tag?, generally handling reviews, public relations, and our social media communications. He’s an aspiring video game journalist, Baltimore native, and on again/off again WoW player that favors roguelikes, horror games, and point-and-click adventures. His favorite console is the Dreamcast, favorite game is the original Metroid, and he could watch The Goonies for the rest of his life. Contact him by e-mail at the address above, or follow his insanity on Twitter.


  1. From a business standpoint, this is smart of them. They do not have to pay extra money to people to port the game(s) and save on shipping, etc. I played Black Flag on the Wii U (it was so cheap to download) and had tons of fun with it. However, I missed those loveable achievements like I can get on my Xbox 360 and Xbox One. I am still excited about both of these games, which is weird since I used to hate the series.

    1. I agree, there’s no point in spending your money to port games that a small percentage will buy, especially when two other consoles offered you more after they’ve been available for a fraction of the time.

      I loathed the original AC, but loved 2. Black Flag was the first to really, really suck me in though, so now I’m definitely excited for the 2 new games.

      1. Oh yeah, I HATED AC, but I also hated AC2 and the attachments to that game as well. I wrote a post about my “love/hate” relationship for the entire series. AC4 changed EVERYTHING!

      2. AC4 is definitely the game the finally sold me on the series, and it’s probably because it was more Pirates: The Game than Assassin’s Creed. But it did lead me to play AC Liberation HD which I also really, really enjoyed, partially because there is zero animus interaction.

  2. I don’t get why devs are shocked when they put ports on the Wii U and see bad sales results. most of the owners of Wii Us that would buy games like AC already played it on their other consoles before and for the game to be sold at full price on the console a short while after then of course the numbers would suck. just like watchdogs numbers are gonna suck on the Wii U when its released. we’ve all played it already on some other platform so why buy it again, especially at full price.

    1. Right? I don’t see the Wii U as being most gamers’ only current-gen console purchase, and a majority of Wii U owners most likely also have a 360 or a PS3 (or PC, of course). And when Watch Dogs sells like crap, they’ll point the finger at Nintendo instead of taking the blame for releasing it late. Or, you know, taking the blame for the game being extremely mediocre.

    1. I’m more excited for Rogue, actually, haha. The idea of playing as an Assassin that turns Templar, and somehow ties in AC3 and Black Flag to AC Unity excites me to no end.

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