sony-project-morpheus-ps4If you thought the death of the Kinect was the death of motion gaming you would have to argue with Shuhei Yoshida himself. The Sony honcho stated recently that he feels that motion gaming has hit a lull but will be coming back, specifically using Project Morpheus combined with PS Move.

“However, what we are realising ourselves is that PS Move was a bit ahead of its time – a precise and accurate 3D input device. We were very excited about the possibility of using 3D positional tracking to make games, but it’s really hard to do so with a regular 2D screen.

“So now we are realising that when we do Project Morpheus the one thing you want to do immediately is interact with an object in virtual space, and the one way to do that is that you need a 3D positioning input device, like PS Move.”

The PS Move isn’t the only peripheral you will need for the next phase of motion gaming though. Project Morpheus is designed to make use of the PlayStation Camera as well. For those that like math: PS4 Console $400 + PlayStation Camera $60 + PS Move controller $40 = $500 + whatever they decide to charge for Project Morpheus.

Perhaps a more immersive experience will bring life back to motion gaming but the related costs, both to consumers and developers, could be a sizable obstacle. The unfortunate demise of the Kinect has shown that there is little interest in games that simply track motions at this point in time, but let us not forget that the PS Move quickly fell from favor as well after its release.

Even though there PS Move functionality was shown at the PS4 reveal, I can’t find one listing for a released PS4 game that uses the peripheral. Anybody else find any?

 

Bio Card Paul

Paul Novak is a self described Polish ninja toiling away as an IT professional but more into gaming and writing. Physically existing in the west side of the Commonwealth of Pennsylvania yet existentially flowing with the ether of the Internet. Found here at What’s Your Tag? and on the Twitter @dudewantshisrug. Game on with Team XBRO!

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3 comments

  1. The cost is just a bit too high for me to get excited. I had a decent amount of fun using motion controls with various Wii games, but there was never one that I imagined wouldn’t have been better had I just been able to use a standard controller.

      1. Like most add-ons for consoles, it’s going to need a pretty hefty install base because developers are willing to plunk down the cash to develop for it.

        If Microsoft put a Kinect in every Xbox One owners house and we still saw a lack of developer support, I don’t see Sony’s motion gaming approach paying off in the end.

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