Welcome to the Type-0 Breakdown. Over the next couple of months, I’ll be giving a rough breakdown on the characters and other aspects of Square Enix’s upcoming release, Final Fantasy Type-0. While these won’t be in-depth guides that will tell you how to gear or exploit the game, they will be brief introductions to the characters, as well as character stat rankings. I’ll be telling you what’s going to be good for beginners, a challenge for advanced players, and which character personality might drive you nutty. All of it will be spoiler-free, so fear not. This will just be a quick glance to get you geared up and pumped to play!
Please note that there is the possibility that abilities or other small changes may be made in the translation of the game. The information in the guide is based upon the existing Japanese terms and controls used. Very little is expected to change in the released game.
In our last breakdown, we took aim at Cater, the gunmage, and took a close look at this beginner-friendly character. You may have noticed that so far, we’ve dealt only with ranged characters. It’s time to switch it up and take a look at Cinque, the tank, and her gigantic mace of doom.
Cinque is unpredictable with her emotions, often positive when others are negative, and down in the dumps when others are feeling pretty good about things. No one knows what she will do next, nor does anyone expect her sometimes shockingly astute observations. In fact, she doesn’t even seem to realize her own amazing intuition at times. A bit naive and childish, she wields a massive mace because, under her logic, she must have a real big weapon to properly smash down bad guys. Her weak-hearted personality can turn off those who are not in Class Zero with her, yet she possesses a true sixth sense for danger.
If you’re wondering, that’s not a giant lamp post that she’s holding in that render. No, that’s her weapon. And as I’m sure you’ve figured out, a child-like teen with a giant weapon isn’t about to be an easy character to control. Cinque is slow to control, and once she starts an attack, she cannot stop it. Coupled with her slow-moving attacks, this can make her vulnerable to quick-striking enemies. Just like with Deuce, it all comes down to timing. Playing Cinque means making sure she has the support to protect her while charging an attack, or ensuring you have just the right moment to attack without being vulnerable for too long.
Once a player gets used to her encumbered movement, they will be pleasantly surprised: Cinque has the second-highest Defense and Strength, and third-highest HP. The only other character who comes close to these stats is Nine, who is first for both Defense and HP, but seventh on Strength. Cinque is ideal for enemies with high HP, such as Magitek Armors. Speed is her weakness, but she more than makes up for it with her strength.
Out of all of the arena videos I’ve found on YouTube so far, Cinque’s is probably one of my favorites, because it really showcases the great potential she has. Her ability to charge that mace of doom while running then decimate enemies is fantastic. Cinque may start off as difficult and a bit squishy at first because of how slow she is, but her abilities are all centered around one thing: If you get hit once by that mace, it’s unlikely that you’re going to be standing long enough for a second. And it’s very rare that you’ll be standing for a third hit.
As if that wasn’t good enough, here’s a sneak peek at her abilities:
- Charge Attack – Pressing Analog Up + Attack charges Cinque’s weapon. Hold down the button to keep moving, and press it again to unleash a devastating attack.
- Earthquake – Cinque smashes the ground with her mace. Has a chance to Stun all enemies in the area.
- Earth Impulse – Cinque slams her mace into the ground, causing high-damage dealt to all enemies in a straight line. Has a chance to Stun enemies.
- Shout – Cinque increases her Attack Power.
- Revenge Blast – Cinque damages one enemy and restores her HP for 50% of the damage dealt.
- Mace Hurricane/Cyclone – Cinque spins and creates a hurricane that can knock enemies back. Can move around while using Mace Hurricane but not Mace Cyclone.
Once a player is used to handling her encumbered movement, Cinque is a force to be reckoned with. It’s definitely recommended to keep Cure equipped to her, or have some other method to heal her with.
Cinque’s stats are ranked as the following among all the characters:
- HP – 3rd
- MP – 9th
- Strength – 2nd
- Defense – 2nd
- Flame Magic – 9th
- Cold Magic – 11th
- Lightning Magic – 10th
- Defense Magic – 5th
Overall, Cinque is not recommended for players just picking up the game unless you enjoy frustration. But once you’re comfortable with the active gameplay of Type-0, Cinque’s strength makes her a fantastic asset to missions, and her strength will cause her to excel against difficult enemies possessing high HP and Defense. There’s something amazingly satisfying about seeing enemies go down like that with that gigantic mace of hers!
Don’t get hung up, because next round we’ll be taking a cautious peek at Sice, the Reaper!
Checking out the Type-0 Breakdown for the first time? Here’s a list of everything you’ve missed!
- Ace, the Gambler
- Deuce, the Bard
- Trey, the Archer
- Cater, the Gunmage
- Cinque, the Tank
- Sice, the Reaper
- Seven, the Ravager
- Eight, the Monk
What else would you like to see me cover before the game’s release on March 17th (NA), March 19th (Japan re-release and Australia), and March 20th (Europe)? Comment down below and tell me what you would like to see covered after I tackle the characters!
Kayla Swenson is an aspiring author and former DJ from Seattle, WA that procrastinates far too much with video games to get a book out. When she’s not gaming until carpal tunnel sets in, she’s working on dreams of being a voice actor as well as a published writer. Fond of RPGs, she will happily disappear into the void to tackle whatever bad voice acting awaits. Contact her at the email above, or on all major systems/networks as Beltravi.