Final Fantasy Type-0: Seven Breakdown


Welcome to the Type-0 Breakdown. Over the next couple of months, I’ll be giving a rough breakdown on the characters and other aspects of Square Enix’s upcoming release, Final Fantasy Type-0. While these won’t be in-depth guides that will tell you how to gear or exploit the game, they will be brief introductions to the characters, as well as character stat rankings. I’ll be telling you what’s going to be good for beginners, a challenge for advanced players, and which character personality might drive you nutty. All of it will be spoiler-free, so fear not. This will just be a quick glance to get you geared up and pumped to play!

Please note that there is the possibility that abilities or other small changes may be made in the translation of the game. The information in the guide is based upon the existing Japanese terms and controls used. Very little is expected to change in the released game. 

Last time we cut through the crowd with Sice, the Reaper. Today we’ll be touching with what, up to this point, is probably the most difficult character to breakdown: Seven, the Ravager. Also, she’s the lovechild of Hope Estheim and Claire Farron, apparently.


I would like to remind you that you are not, in fact, reading a post about Lightning from Final Fantasy XIII. While both may look very similar, Seven is protective of her classmates, but comes across as cold and distant. She prefers to just jump into the fight instead of wasting time talkin- Wait. Hold on, let me check my notes. Did I research the wrong character? No, it says Seven, not Lightning. Well, Seven is close to her female underclassmen, and has a hard time saying no when asked to help. She’s trusted to do things reliabl- Oh. So was Lightning. Fine! Seven wears shorts under her skirt, that makes her different- Wait. So did Lightning.

I’m sorry, guys. I couldn’t help myself. This isn’t the only character design easter egg in Type-0, just the most prominent one. Cinque shares part of her design with Aerith from Final Fantasy VII, and Cater appears to be the long-lost sister of Selphie from Final Fantasy VIII as well as Shelke from Dirge of Cerberus. I’m sure if we look hard enough, we’ll find easter eggs in all of the characters from all Final Fantasy titles.

Getting serious, Seven is like what happens if you perform a fusion dance with Lightning and Ivy from Soul Calibur. Seven attacks using a whipblade, which is both very fluid and graceful. The trick with Seven is combos, as they may slow down her attack action time, but the attacks themselves become faster and over wide areas. Her attacks also have a pretty decent chance of staggering enemies, creating openings to exploit Kill Sights with her or other characters. More importantly, Seven usually deals critical damage with her attacks, especially during forward attacks. It is actually very easy for Seven to switch to forward and wide attacks from basic attack. Forward attacks are longer range and strike more, but hit less enemies. Wide attacks are shorter with less repeat hits, but hit more enemies around her.

You’ll note that I chose a different video style than normal, as arena combat doesn’t exactly showcase Seven’s style very well. Also note that all the videos used are uploaded by users who played the PSP version, and the PS4/X1 versions will be much prettier.

One pretty sweet thing Seven can do is Catch her enemies. There’s no pokéballs involved, but rather Seven impaling her enemy with her whipblade and either yanking them to her, or herself to them. If an enemy is too heavy for her to drag, she will automatically be dragged to them. Learning the Catch Effect Extension ability allows her to send a jolt of electricity down her blade to the enemy. This can be an easy way to exploit Kill Sights and Break Sights, as the attack is near instantaneous.

Seven can be extremely useful against enemies with elemental weaknesses, as she has the ability to channel flame magic, cold magic and lightning magic through her whipsword without equipping a corresponding spell. The ability Bondage Whip is not as kinky as it sounds, but has a higher chance of inflicting Stop on enemies, making her an asset against enemies with high HP, such as Colossus or larger Flan like the Focalor.

Some of Seven’s abilities are:

  • Stun Finisher – Seven does a great deal of damage to a stunned enemy.
  • Catch – Seven captures her enemies in her whipsword. Can also shock enemies.
  • Element Whip – Seven channels an elemental attack.
    • Command button – Seven uses a flame attack.
    • Command button + Analog Up – Seven uses a cold attack
    • Command button + Analog Down – Seven uses a lightning attack.
  • Bondage Whip – Seven strikes the ground, unleashing massive spikes that can inflict Stop on the enemy.
  • Drain Whip – Seven damages the enemy. Also absorbs the enemy’s HP. Short range, can miss swift targets.
  •  Osmose Whip – Seven damages the enemy. Also absorbs the enemy’s MP. Short range, can miss swift targets.
  • Overhead Strike – Seven conjures a powerful energy to bombard the target. Unlimited range, but can still miss.

Seven’s stats are fairly settled in the mid-range, with only a few high points, and one low point. Ironically, Lightning Magic is Seven’s lowest stat. And as far as her HP/MP goes, I feel like those were ranked like such on purpose by a mischievous member of the dev team.

Seven’s stats are ranked as the following among all the characters:

  • HP – 7th
  • MP – 7th
  • Strength – 6th
  • Defense – 8th
  • Flame Magic – 4th
  • Cold Magic – 2nd
  • Lightning Magic – 10th
  • Defensive Magic – 3rd

Overall, Seven is a very tricky character and should probably not be used by new players. Her play style requires quite a bit of timing, both in evasions and strikes. While Drain Whip and Osmose Whip can be very useful, they are short range and can miss swift opponents. Overhead Strike can be extremely useful, but the players must be aware that it can still miss despite unlimited range and a strong honing. Still, Seven can be crucial against enemies with high-HP, as she has a significantly higher chance to inflict Stop over other characters like Ace or Cater.


I hope you’re getting a kick out of these posts, because next the one taking the punches will be Eight, the Monk.

What else would you like to see me cover before the game’s release on March 17th (NA), March 19th (Japan re-release and Australia), and March 20th (Europe)? Comment down below and tell me what you would like to see covered after I tackle the characters! 

Checking out the Type-0 Breakdown for the first time? Here’s a list of everything you’ve missed!

Bio CardKayla

Kayla Swenson is an aspiring author and former DJ from Seattle, WA that procrastinates far too much with video games to get a book out. When she’s not gaming until carpal tunnel sets in, she’s working on dreams of being a voice actor as well as a published writer. Fond of RPGs, she will happily disappear into the void to tackle whatever bad voice acting awaits. Contact her at the email above, or on all major systems/networks as Beltravi.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: