Still wondering what exactly the purpose of the lightbar on the DualShock 4 controller is? Turns out, Sony’s engineer kept it there for a very specific reason and it’s for much more than simply changing colors.
That’s right! The lightbar was engineered into the DualShock 4 controller for use with Project Morpheus. It looks like the VR project has been in the works for a longer time than we thought. The inclusion of the light bar would’ve had to been decided early in the development of the PS4. Despite critics claims to the contrary, it delivers more than a novelty of color changes and player tracking, this was purposefully included with future projects in mind.
If you still don’t like the light bar or hate seeing it reflecting on your tv, you at least know why it is there now. Plus, you can dim it thanks to the 1.70 console firmware update.
(Source: TechRadar)
Paul Novak is a self described Polish ninja toiling away as an IT professional but more into gaming and writing. Physically existing in the west side of the Commonwealth of Pennsylvania yet existentially flowing with the ether of the Internet. Found here at What’s Your Tag? and on the Twitter @dudewantshisrug. Game on with Team XBRO!
Reblogged this on Reviewer Discretion.
Considering the direction with light as a data transfer means, I think this is excellent. Glad to see this trend of technology is becoming embraced (even being put as a precursor for future projects).
http://www.wired.com/2010/04/intels-light-peak-technology-could-kill-usb-30/
I don’t know why, but I love the light bar with or without project Morphius?